Foot motion sensing: Augmented game interface based on foot interaction for smartphone
文献类型:会议论文
作者 | Lv, Zhihan; Feng, Shengzhong; Lal Khan, Muhammad Sikandar; Ur Réhman, Shafiq; Li, Haibo |
出版日期 | 2014 |
会议名称 | 32nd Annual ACM Conferenceon Human Factors in Computing Systems |
会议地点 | Toronto, Canada, |
英文摘要 | We designed and developmented two games: real-time augmented football game and augmented foot piano game to demonstrate a innovative interface based on foot motion sensing approach for smart phone. In the proposed novel interface, the computer vision based hybrid detection and tracking method provides a core support for foot interaction interface by accurately tracking the shoes. Based on the proposed interaction interface, wo demonstrations are developed, the applications employ augmented reality technology to render the game graphics and game status information on smart phones screen. The players interact with the game using foot interaction toward the rear camera, which triggers the interaction event. This interface supports basic foot motion sensing (i.e. direction of movement, velocity, rhythm). Copyright © 2014 ACM.(16 refs) |
收录类别 | EI |
语种 | 英语 |
源URL | [http://ir.siat.ac.cn:8080/handle/172644/6026] ![]() |
专题 | 深圳先进技术研究院_数字所 |
作者单位 | 2014 |
推荐引用方式 GB/T 7714 | Lv, Zhihan,Feng, Shengzhong,Lal Khan, Muhammad Sikandar,et al. Foot motion sensing: Augmented game interface based on foot interaction for smartphone[C]. 见:32nd Annual ACM Conferenceon Human Factors in Computing Systems. Toronto, Canada,. |
入库方式: OAI收割
来源:深圳先进技术研究院
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