中国科学院机构知识库网格
Chinese Academy of Sciences Institutional Repositories Grid
rendering realistic spectral bokeh due to lens stops and aberrations

文献类型:期刊论文

作者Wu Jiaze ; Zheng Changwen ; Hu Xiaohui ; Xu Fanjiang
刊名Visual Computer
出版日期2012
卷号29期号:1页码:1-12
关键词Dispersion (waves) Lenses
ISSN号0178-2789
中文摘要Creating bokeh effect in synthesized images can improve photorealism and emphasize interesting subjects. Therefore, we present a novel method for rendering realistic bokeh effects, especially chromatic effects, which are absent for existing methods. This new method refers to two key techniques: an accurate dispersive lens model and an efficient spectral rendering scheme. This lens model is implemented based on optical data of real lenses and considers wavelength dependency of physical lenses by introducing a sequential dispersive ray tracing algorithm inside this model. This spectral rendering scheme is proposed to support rendering of lens dispersion and integration between this new model and bidirectional ray tracing. The rendering experiments demonstrate that our method is able to simulate realistic spectral bokeh effects caused by lens stops and aberrations, especially chromatic aberration, and feature high rendering efficiency. © 2012 Springer-Verlag.
英文摘要Creating bokeh effect in synthesized images can improve photorealism and emphasize interesting subjects. Therefore, we present a novel method for rendering realistic bokeh effects, especially chromatic effects, which are absent for existing methods. This new method refers to two key techniques: an accurate dispersive lens model and an efficient spectral rendering scheme. This lens model is implemented based on optical data of real lenses and considers wavelength dependency of physical lenses by introducing a sequential dispersive ray tracing algorithm inside this model. This spectral rendering scheme is proposed to support rendering of lens dispersion and integration between this new model and bidirectional ray tracing. The rendering experiments demonstrate that our method is able to simulate realistic spectral bokeh effects caused by lens stops and aberrations, especially chromatic aberration, and feature high rendering efficiency. © 2012 Springer-Verlag.
收录类别EI
语种英语
WOS记录号WOS:000313063400004
公开日期2013-09-17
源URL[http://ir.iscas.ac.cn/handle/311060/14923]  
专题软件研究所_软件所图书馆_期刊论文
推荐引用方式
GB/T 7714
Wu Jiaze,Zheng Changwen,Hu Xiaohui,et al. rendering realistic spectral bokeh due to lens stops and aberrations[J]. Visual Computer,2012,29(1):1-12.
APA Wu Jiaze,Zheng Changwen,Hu Xiaohui,&Xu Fanjiang.(2012).rendering realistic spectral bokeh due to lens stops and aberrations.Visual Computer,29(1),1-12.
MLA Wu Jiaze,et al."rendering realistic spectral bokeh due to lens stops and aberrations".Visual Computer 29.1(2012):1-12.

入库方式: OAI收割

来源:软件研究所

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