rendering realistic spectral bokeh due to lens stops and aberrations
文献类型:期刊论文
作者 | Wu Jiaze ; Zheng Changwen ; Hu Xiaohui ; Xu Fanjiang |
刊名 | Visual Computer
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出版日期 | 2012 |
卷号 | 29期号:1页码:1-12 |
关键词 | Dispersion (waves) Lenses |
ISSN号 | 0178-2789 |
中文摘要 | Creating bokeh effect in synthesized images can improve photorealism and emphasize interesting subjects. Therefore, we present a novel method for rendering realistic bokeh effects, especially chromatic effects, which are absent for existing methods. This new method refers to two key techniques: an accurate dispersive lens model and an efficient spectral rendering scheme. This lens model is implemented based on optical data of real lenses and considers wavelength dependency of physical lenses by introducing a sequential dispersive ray tracing algorithm inside this model. This spectral rendering scheme is proposed to support rendering of lens dispersion and integration between this new model and bidirectional ray tracing. The rendering experiments demonstrate that our method is able to simulate realistic spectral bokeh effects caused by lens stops and aberrations, especially chromatic aberration, and feature high rendering efficiency. © 2012 Springer-Verlag. |
英文摘要 | Creating bokeh effect in synthesized images can improve photorealism and emphasize interesting subjects. Therefore, we present a novel method for rendering realistic bokeh effects, especially chromatic effects, which are absent for existing methods. This new method refers to two key techniques: an accurate dispersive lens model and an efficient spectral rendering scheme. This lens model is implemented based on optical data of real lenses and considers wavelength dependency of physical lenses by introducing a sequential dispersive ray tracing algorithm inside this model. This spectral rendering scheme is proposed to support rendering of lens dispersion and integration between this new model and bidirectional ray tracing. The rendering experiments demonstrate that our method is able to simulate realistic spectral bokeh effects caused by lens stops and aberrations, especially chromatic aberration, and feature high rendering efficiency. © 2012 Springer-Verlag. |
收录类别 | EI |
语种 | 英语 |
WOS记录号 | WOS:000313063400004 |
公开日期 | 2013-09-17 |
源URL | [http://ir.iscas.ac.cn/handle/311060/14923] ![]() |
专题 | 软件研究所_软件所图书馆_期刊论文 |
推荐引用方式 GB/T 7714 | Wu Jiaze,Zheng Changwen,Hu Xiaohui,et al. rendering realistic spectral bokeh due to lens stops and aberrations[J]. Visual Computer,2012,29(1):1-12. |
APA | Wu Jiaze,Zheng Changwen,Hu Xiaohui,&Xu Fanjiang.(2012).rendering realistic spectral bokeh due to lens stops and aberrations.Visual Computer,29(1),1-12. |
MLA | Wu Jiaze,et al."rendering realistic spectral bokeh due to lens stops and aberrations".Visual Computer 29.1(2012):1-12. |
入库方式: OAI收割
来源:软件研究所
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