中国科学院机构知识库网格
Chinese Academy of Sciences Institutional Repositories Grid
physical material editing with structure embedding for animated solid

文献类型:会议论文

作者Liu Ning ; He Xiaowei ; Ren Yi ; Li Sheng ; Wang Guoping
出版日期2012
会议名称38th Graphics Interface Conference, GI 2012
会议日期May 28, 2012 - May 30, 2012
会议地点Toronto, ON, Canada
关键词Animation Computer graphics
页码193-200
中文摘要Physically-based soft bodies are difficult to animate for anisotropic and heterogeneous materials. Explicitly modeling a desired material behavior by tuning the constitutive parameters is a difficult, tedious and sometimes impractical task for an animator. Even with linear constitutive materials, there are still dozens of independent parameters to tune. In this paper, we propose a new technique to ease the animators' effort when modeling complex material behaviors. Our key idea is to treat the original complex material as the composite of a matrix and structure elements. These two constituent materials are both easy to simulate because the matrix is homogeneous and isotropic, while the structure elements have simple and intuitive deformation mode. In this way, complexity in tuning parameters is greatly reduced. By proper embedding structure elements into the matrix, an animator can design diverse and creative material behavior without tedious parameter tuning work. Our results illustrate that our approach is intuitive, easy-to-use and has potential for further extensions for physically-driven solid animation.
英文摘要Physically-based soft bodies are difficult to animate for anisotropic and heterogeneous materials. Explicitly modeling a desired material behavior by tuning the constitutive parameters is a difficult, tedious and sometimes impractical task for an animator. Even with linear constitutive materials, there are still dozens of independent parameters to tune. In this paper, we propose a new technique to ease the animators' effort when modeling complex material behaviors. Our key idea is to treat the original complex material as the composite of a matrix and structure elements. These two constituent materials are both easy to simulate because the matrix is homogeneous and isotropic, while the structure elements have simple and intuitive deformation mode. In this way, complexity in tuning parameters is greatly reduced. By proper embedding structure elements into the matrix, an animator can design diverse and creative material behavior without tedious parameter tuning work. Our results illustrate that our approach is intuitive, easy-to-use and has potential for further extensions for physically-driven solid animation.
收录类别EI
会议主办者Can. Hum.-Comput. Commun. Soc. / Soc.; Can. Dialogue Hum. Mach. (CHCCS/SCDHM)
会议录Proceedings - Graphics Interface
语种英语
ISSN号0713-5424
ISBN号9781450314206
源URL[http://ir.iscas.ac.cn/handle/311060/15771]  
专题软件研究所_软件所图书馆_会议论文
推荐引用方式
GB/T 7714
Liu Ning,He Xiaowei,Ren Yi,et al. physical material editing with structure embedding for animated solid[C]. 见:38th Graphics Interface Conference, GI 2012. Toronto, ON, Canada. May 28, 2012 - May 30, 2012.

入库方式: OAI收割

来源:软件研究所

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