中国科学院机构知识库网格
Chinese Academy of Sciences Institutional Repositories Grid
multiresolution terrain generation based on implicit restricted quadtree

文献类型:会议论文

作者Zhang Jie ; Zheng Changwen ; Lv Pin ; Hu Xiaohui
出版日期2011
会议名称12th IASTED International Conference on Computer Graphics and Imaging, CGIM 2011
会议日期February 1
会议地点Innsbruck, Austria
关键词Algorithms Computer simulation Cracks Interactive computer graphics User interfaces Visualization
页码40-46
中文摘要Generation and simplification of multiresolution terrain model in real-time is significant for large scale terrain visualization applications demanding high rendering quality at interactive frame rates. An efficient multiresolution terrain modeling algorithm is proposed in this paper on the basis of a hybrid structure, the implicit restricted quadtree. Represented as a compact flag matrix, the implicit restricted quadtree is simple to construct and traverse, resulting in an effective construction and simplification process of the terrain model. A crack prevention approach to eliminate cracks on the multiresolution terrain model is also presented in accordance with the relationship between the elements in the flag matrix. Simulation results suggest that the algorithm can produce realistic multiresolution terrain scene in real time.
英文摘要Generation and simplification of multiresolution terrain model in real-time is significant for large scale terrain visualization applications demanding high rendering quality at interactive frame rates. An efficient multiresolution terrain modeling algorithm is proposed in this paper on the basis of a hybrid structure, the implicit restricted quadtree. Represented as a compact flag matrix, the implicit restricted quadtree is simple to construct and traverse, resulting in an effective construction and simplification process of the terrain model. A crack prevention approach to eliminate cracks on the multiresolution terrain model is also presented in accordance with the relationship between the elements in the flag matrix. Simulation results suggest that the algorithm can produce realistic multiresolution terrain scene in real time.
收录类别EI
会议录Proceedings of the 12th IASTED International Conference on Computer Graphics and Imaging, CGIM 2011
语种英语
ISBN号9780889868656
源URL[http://ir.iscas.ac.cn/handle/311060/16189]  
专题软件研究所_软件所图书馆_会议论文
推荐引用方式
GB/T 7714
Zhang Jie,Zheng Changwen,Lv Pin,et al. multiresolution terrain generation based on implicit restricted quadtree[C]. 见:12th IASTED International Conference on Computer Graphics and Imaging, CGIM 2011. Innsbruck, Austria. February 1.

入库方式: OAI收割

来源:软件研究所

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