中国科学院机构知识库网格
Chinese Academy of Sciences Institutional Repositories Grid
Real-time depth-of-field rendering using single-layer composition

文献类型:会议论文

作者Fang, Xiaoxin (1) ; Sheng, Bin (1) ; Wu, Wen (3) ; Fan, Zengzhi (1) ; Ma, Lizhuang (1)
出版日期2014
关键词depth of field post-processing GPU single-layer composition
页码235-243
通讯作者Sheng, B.(shengbin@cs.sjtu.edu.cn)
中文摘要In this paper, we propose a single-layer post-processing method for real-time depth-of-field rendering that uses single-layer composition. In the proposed method, blurring is achieved by gathering background pixels and scattering foreground pixels. Major artifacts in post-filtering techniques such as intensity leakage and blurring discontinuity are reduced by using two different blurring functions and the controllable parameter in the gathering process. The method can be entirely implemented in GPU parallelization to achieve the real-time performance required for virtual reality. The results of comparisons of our method with recent post-processing methods in terms of rendering quality and rendering performance indicate that our method generates realistic natural images and is also the fastest in terms of frames per second. Copyright © 2014 John Wiley & Sons, Ltd.
英文摘要In this paper, we propose a single-layer post-processing method for real-time depth-of-field rendering that uses single-layer composition. In the proposed method, blurring is achieved by gathering background pixels and scattering foreground pixels. Major artifacts in post-filtering techniques such as intensity leakage and blurring discontinuity are reduced by using two different blurring functions and the controllable parameter in the gathering process. The method can be entirely implemented in GPU parallelization to achieve the real-time performance required for virtual reality. The results of comparisons of our method with recent post-processing methods in terms of rendering quality and rendering performance indicate that our method generates realistic natural images and is also the fastest in terms of frames per second. Copyright © 2014 John Wiley & Sons, Ltd.
收录类别SCI ; EI
会议录出版地John Wiley and Sons Ltd, Southern Gate, Chichester, West Sussex, PO19 8SQ, United Kingdom
语种英语
ISSN号15464261
WOS记录号WOS:000337524300005
源URL[http://ir.iscas.ac.cn/handle/311060/16508]  
专题软件研究所_软件所图书馆_会议论文
推荐引用方式
GB/T 7714
Fang, Xiaoxin ,Sheng, Bin ,Wu, Wen ,et al. Real-time depth-of-field rendering using single-layer composition[C]. 见:.

入库方式: OAI收割

来源:软件研究所

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