Multi-resolution shadow mapping using CUDA rasterizer
文献类型:会议论文
作者 | Huang, Peng (1) ; Liu, Xuehui (2) ; Wu, Enhua (2) |
出版日期 | 2013 |
会议名称 | 13th International Conference on Computer-Aided Design and Computer Graphics, CAD/Graphics 2013 |
会议日期 | November 16, 2013 - November 18, 2013 |
会议地点 | Hong Kong, China |
页码 | 148-155 |
中文摘要 | Shadow mapping is a fast and easy to use method to produce hard shadows. However, it introduces aliasing due to its uniform sampling strategy and limited shadow map resolution. In this paper, we propose a memory efficient algorithm to render high quality shadows. Our algorithm is based on a multi-resolution shadow map structure, which includes a conventional shadow map for scene regions where a low-resolution shadow map is sufficient, and a high-resolution patch buffer to capture scene regions that are susceptible to aliasing. With this data structure, we are able to capture shadow details with far less memory footprint than conventional shadow mapping. In order to maintain an appropriate performance compared to conventional shadow mapping, we designed a customized CUDA rasterizer to render the high-resolution patches. © 2013 IEEE. |
英文摘要 | Shadow mapping is a fast and easy to use method to produce hard shadows. However, it introduces aliasing due to its uniform sampling strategy and limited shadow map resolution. In this paper, we propose a memory efficient algorithm to render high quality shadows. Our algorithm is based on a multi-resolution shadow map structure, which includes a conventional shadow map for scene regions where a low-resolution shadow map is sufficient, and a high-resolution patch buffer to capture scene regions that are susceptible to aliasing. With this data structure, we are able to capture shadow details with far less memory footprint than conventional shadow mapping. In order to maintain an appropriate performance compared to conventional shadow mapping, we designed a customized CUDA rasterizer to render the high-resolution patches. © 2013 IEEE. |
收录类别 | EI |
会议录出版地 | IEEE Computer Society |
语种 | 英语 |
ISBN号 | 9781479925766 |
源URL | [http://ir.iscas.ac.cn/handle/311060/16651] ![]() |
专题 | 软件研究所_软件所图书馆_会议论文 |
推荐引用方式 GB/T 7714 | Huang, Peng ,Liu, Xuehui ,Wu, Enhua . Multi-resolution shadow mapping using CUDA rasterizer[C]. 见:13th International Conference on Computer-Aided Design and Computer Graphics, CAD/Graphics 2013. Hong Kong, China. November 16, 2013 - November 18, 2013. |
入库方式: OAI收割
来源:软件研究所
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