a fast method for real-time computation of approximated global illumination
文献类型:会议论文
作者 | Lv Weiwei ; Lu Jian ; Liu Xuehui ; Wu Enhua |
出版日期 | 2009 |
会议名称 | 6th International Conference on Computer Graphics, Imaging and Visualization (CGIV 2009) |
会议日期 | AUG 11-14, |
会议地点 | Tianjin, PEOPLES R CHINA |
关键词 | soft shadow global illumination indirect illumination |
英文摘要 | We present a fast method for real-time computation of approximated global illumination for fully dynamic scenes under area light sources. To accelerate the computation, we use simplified models to calculate the indirect illumination, while render the direct illumination with original complex models. After direct illumination is computed with convolution soft shadow maps algorithm, color, position and normal textures are generated, from which a Halton quasi-random sampling method is used to produce the pixel lights for the second bounce. Our testing models show that thousands of passes can be rendered with the simplified scenes in one second for the indirect illumination, and it can dramatically improve the frame rate for relatively complex scenes. Final image is generated by blending direct image and all indirect images. |
会议录 | Proceedings of the 2009 6th International Conference on Computer Graphics, Imaging and Visualization: New Advances and Trends, CGIV2009
![]() |
会议录出版者 | PROCEEDINGS OF THE 2009 SIXTH INTERNATIONAL CONFERENCE ON COMPUTER GRAPHICS, IMAGING AND VISUALIZATION |
会议录出版地 | 10662 LOS VAQUEROS CIRCLE, PO BOX 3014, LOS ALAMITOS, CA 90720-1264 USA |
ISBN号 | 978-0-7695-3789-4 |
源URL | [http://124.16.136.157/handle/311060/8248] ![]() |
专题 | 软件研究所_计算机科学国家重点实验室 _会议论文 |
推荐引用方式 GB/T 7714 | Lv Weiwei,Lu Jian,Liu Xuehui,et al. a fast method for real-time computation of approximated global illumination[C]. 见:6th International Conference on Computer Graphics, Imaging and Visualization (CGIV 2009). Tianjin, PEOPLES R CHINA. AUG 11-14,. |
入库方式: OAI收割
来源:软件研究所
浏览0
下载0
收藏0
其他版本
除非特别说明,本系统中所有内容都受版权保护,并保留所有权利。