A Review of Computational Intelligence for StarCraft AI
文献类型:会议论文
作者 | Tang, Zhentao1,2![]() ![]() ![]() ![]() ![]() |
出版日期 | 2018-11 |
会议日期 | 18-21 Nov. 2018 |
会议地点 | Bangalore, India |
英文摘要 | After artificial intelligent (AI) scientists have conquered Go game, StarCraft has been the next biggest challenge. A highly intelligent AI system that is able to beat human professional players is expected. In this paper, we review the recent development of computational intelligence (CI) in the field of StarCraft AI. Successful applications of CI techniques are analyzed and compared from different levels of AI functionality. It should be noted that current StarCraft AI is highly dependent on human experience and is far away from a completely intelligent one. New frameworks and techniques are still expected to improve the intelligence. |
语种 | 英语 |
源URL | [http://ir.ia.ac.cn/handle/173211/23520] ![]() |
专题 | 复杂系统管理与控制国家重点实验室_深度强化学习 |
作者单位 | 1.Institute of Automation, Chinese Academy of Sciences 2.University of Chinese Academy of Sciences 3.Texas A&M University at Qatar |
推荐引用方式 GB/T 7714 | Tang, Zhentao,Shao, Kun,Zhu, Yuanheng,et al. A Review of Computational Intelligence for StarCraft AI[C]. 见:. Bangalore, India. 18-21 Nov. 2018. |
入库方式: OAI收割
来源:自动化研究所
浏览0
下载0
收藏0
其他版本
除非特别说明,本系统中所有内容都受版权保护,并保留所有权利。