中国科学院机构知识库网格
Chinese Academy of Sciences Institutional Repositories Grid
Identifying players in broadcast videos using graph convolutional network

文献类型:期刊论文

作者Feng Tao3; Ji KF(季凯帆)2; Bian Ang3; Liu Chang1; Zhang Jianzhou3
刊名Pattern Recognition
出版日期2022-04
卷号124
ISSN号0031-3203
关键词Graph representation learning Graph embedding Pre-trained model Player identification
DOI10.1016/j.patcog.2021.108503
产权排序第2完成单位
文献子类Article
英文摘要

The person representation problem is a critical bottleneck in the player identification task. However, the current approaches for player identification utilizing the entire image features only are not sufficient to preserve identities due to the reliance on visible visual representations. In this paper, we propose a novel player representation method using a graph-powered pose representation to resolve this bottleneck problem. Our framework consists of three modules: (i.) a novel pose-guided representation module that is able to capture the pose changes dynamically and their associated effects; (ii.) a pose-guided graph embedding module using both the image deep features and the pose structure information for a better player representation inference; (iii.) an identification module as a player classifier. Experiment results on the real-world sport game scenarios demonstrate that our method achieves state-of-the-art identification performance, together with a better player representation.

学科主题计算机科学技术 ; 人工智能 ; 模式识别 ; 计算机应用
URL标识查看原文
出版地THE BOULEVARD, LANGFORD LANE, KIDLINGTON, OXFORD OX5 1GB, OXON, ENGLAND
WOS关键词NEURAL-NETWORK
资助项目N/A
WOS研究方向Computer Science ; Engineering
语种英语
出版者ELSEVIER SCI LTD
WOS记录号WOS:000740181700002
资助机构N/A
源URL[http://ir.ynao.ac.cn/handle/114a53/24753]  
专题天文技术实验室
通讯作者Bian Ang
作者单位1.School of Biological Science and Medical Engineering, Beihang University, Beijing, China
2.Yunnan Observatory, Chinese Academy of Sciences, Kunming, China
3.College of Computer Science, Sichuan University, Chengdu, China
推荐引用方式
GB/T 7714
Feng Tao,Ji KF,Bian Ang,et al. Identifying players in broadcast videos using graph convolutional network[J]. Pattern Recognition,2022,124.
APA Feng Tao,Ji KF,Bian Ang,Liu Chang,&Zhang Jianzhou.(2022).Identifying players in broadcast videos using graph convolutional network.Pattern Recognition,124.
MLA Feng Tao,et al."Identifying players in broadcast videos using graph convolutional network".Pattern Recognition 124(2022).

入库方式: OAI收割

来源:云南天文台

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