Identifying players in broadcast videos using graph convolutional network
文献类型:期刊论文
作者 | Feng Tao3; Ji KF(季凯帆)2; Bian Ang3; Liu Chang1; Zhang Jianzhou3 |
刊名 | Pattern Recognition |
出版日期 | 2022-04 |
卷号 | 124 |
ISSN号 | 0031-3203 |
关键词 | Graph representation learning Graph embedding Pre-trained model Player identification |
DOI | 10.1016/j.patcog.2021.108503 |
产权排序 | 第2完成单位 |
文献子类 | Article |
英文摘要 | The person representation problem is a critical bottleneck in the player identification task. However, the current approaches for player identification utilizing the entire image features only are not sufficient to preserve identities due to the reliance on visible visual representations. In this paper, we propose a novel player representation method using a graph-powered pose representation to resolve this bottleneck problem. Our framework consists of three modules: (i.) a novel pose-guided representation module that is able to capture the pose changes dynamically and their associated effects; (ii.) a pose-guided graph embedding module using both the image deep features and the pose structure information for a better player representation inference; (iii.) an identification module as a player classifier. Experiment results on the real-world sport game scenarios demonstrate that our method achieves state-of-the-art identification performance, together with a better player representation. |
学科主题 | 计算机科学技术 ; 人工智能 ; 模式识别 ; 计算机应用 |
URL标识 | 查看原文 |
出版地 | THE BOULEVARD, LANGFORD LANE, KIDLINGTON, OXFORD OX5 1GB, OXON, ENGLAND |
WOS关键词 | NEURAL-NETWORK |
资助项目 | N/A |
WOS研究方向 | Computer Science ; Engineering |
语种 | 英语 |
出版者 | ELSEVIER SCI LTD |
WOS记录号 | WOS:000740181700002 |
资助机构 | N/A |
源URL | [http://ir.ynao.ac.cn/handle/114a53/24753] |
专题 | 天文技术实验室 |
通讯作者 | Bian Ang |
作者单位 | 1.School of Biological Science and Medical Engineering, Beihang University, Beijing, China 2.Yunnan Observatory, Chinese Academy of Sciences, Kunming, China 3.College of Computer Science, Sichuan University, Chengdu, China |
推荐引用方式 GB/T 7714 | Feng Tao,Ji KF,Bian Ang,et al. Identifying players in broadcast videos using graph convolutional network[J]. Pattern Recognition,2022,124. |
APA | Feng Tao,Ji KF,Bian Ang,Liu Chang,&Zhang Jianzhou.(2022).Identifying players in broadcast videos using graph convolutional network.Pattern Recognition,124. |
MLA | Feng Tao,et al."Identifying players in broadcast videos using graph convolutional network".Pattern Recognition 124(2022). |
入库方式: OAI收割
来源:云南天文台
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