Snap & Play: Auto-Generated Personalized Find-the-Difference Game
文献类型:期刊论文
作者 | Liu, Si1; Chen, Qiang1; Yan, Shuicheng1; Xu, Changsheng2,3![]() ![]() |
刊名 | ACM TRANSACTIONS ON INTELLIGENT SYSTEMS AND TECHNOLOGY
![]() |
出版日期 | 2015 |
卷号 | 5期号:4 |
关键词 | Design Algorithms Performance Automatic personalized system image analysis human-computer interaction image editing image modeling |
英文摘要 | In this article, by taking a popular game, the Find-the-Difference (FiDi) game, as a concrete example, we explore how state-of-the-art image processing techniques can assist in developing a personalized, automatic, and dynamic game. Unlike the traditional FiDi game, where image pairs (source image and target image) with five different patches are manually produced by professional game developers, the proposed Personalized FiDi (P-FiDi) electronic game can be played in a fully automatic Snap & Play mode. Snap means that players first take photos with their digital cameras. The newly captured photos are used as source images and fed into the P-FiDi system to autogenerate the counterpart target images for users to play. Four steps are adopted to autogenerate target images: enhancing the visual quality of source images, extracting some changeable patches from the source image, selecting the most suitable combination of changeable patches and difference styles for the image, and generating the differences on the target image with state-of-the-art image processing techniques. In addition, the P-FiDi game can be easily redesigned for the im-game advertising. Extensive experiments show that the P-FiDi electronic game is satisfying in terms of player experience, seamless advertisement, and technical feasibility. |
WOS标题词 | Science & Technology ; Technology |
类目[WOS] | Computer Science, Artificial Intelligence ; Computer Science, Information Systems |
研究领域[WOS] | Computer Science |
收录类别 | SCI |
语种 | 英语 |
WOS记录号 | WOS:000351446900014 |
公开日期 | 2015-09-22 |
源URL | [http://ir.ia.ac.cn/handle/173211/8097] ![]() |
专题 | 自动化研究所_模式识别国家重点实验室_多媒体计算与图形学团队 |
作者单位 | 1.Natl Univ Singapore, Singapore 117548, Singapore 2.Chinese Acad Sci, Inst Automat, Beijing 100864, Peoples R China 3.China Singapore Inst Digital Media, Singapore, Singapore |
推荐引用方式 GB/T 7714 | Liu, Si,Chen, Qiang,Yan, Shuicheng,et al. Snap & Play: Auto-Generated Personalized Find-the-Difference Game[J]. ACM TRANSACTIONS ON INTELLIGENT SYSTEMS AND TECHNOLOGY,2015,5(4). |
APA | Liu, Si,Chen, Qiang,Yan, Shuicheng,Xu, Changsheng,&Lu, Hanqing.(2015).Snap & Play: Auto-Generated Personalized Find-the-Difference Game.ACM TRANSACTIONS ON INTELLIGENT SYSTEMS AND TECHNOLOGY,5(4). |
MLA | Liu, Si,et al."Snap & Play: Auto-Generated Personalized Find-the-Difference Game".ACM TRANSACTIONS ON INTELLIGENT SYSTEMS AND TECHNOLOGY 5.4(2015). |
入库方式: OAI收割
来源:自动化研究所
浏览0
下载0
收藏0
其他版本
除非特别说明,本系统中所有内容都受版权保护,并保留所有权利。