中国科学院机构知识库网格
Chinese Academy of Sciences Institutional Repositories Grid
首页
机构
成果
学者
登录
注册
登陆
×
验证码:
换一张
忘记密码?
记住我
×
校外用户登录
CAS IR Grid
机构
遥感与数字地球研究所 [1]
心理研究所 [1]
自动化研究所 [1]
采集方式
OAI收割 [3]
内容类型
会议论文 [2]
期刊论文 [1]
发表日期
2024 [2]
2006 [1]
学科主题
筛选
浏览/检索结果:
共3条,第1-3条
帮助
条数/页:
5
10
15
20
25
30
35
40
45
50
55
60
65
70
75
80
85
90
95
100
排序方式:
请选择
题名升序
题名降序
提交时间升序
提交时间降序
作者升序
作者降序
发表日期升序
发表日期降序
UAV-Assisted Dynamic Avatar Task Migration for Vehicular Metaverse Services: A Multi-Agent Deep Reinforcement Learning Approach
期刊论文
OAI收割
IEEE/CAA Journal of Automatica Sinica, 2024, 卷号: 11, 期号: 2, 页码: 430-445
作者:
Jiawen Kang
;
Junlong Chen
;
Minrui Xu
;
Zehui Xiong
;
Yutao Jiao
  |  
收藏
  |  
浏览/下载:43/0
  |  
提交时间:2024/01/23
Avatar
blockchain
metaverses
multi-agent deep reinforcement learning
transformer
UAVs
The impact of avatar identification on impulsive buying tendency in mobile games:the serial mediation effect of mindfulness and self-control
会议论文
OAI收割
EKI '24: Proceedings of the 2nd International Conference on Educational Knowledge and Informatization, Shanghai, 2024
作者:
Peisen Xu
;
Yiwen Chen
  |  
收藏
  |  
浏览/下载:3/0
  |  
提交时间:2024/11/29
Mobile Game
Avatar Identiffcation
Mindfulness
Self-Control
Im pulsive Buying Tendency
Study of navigation based on intelligent avatar with mobile virtual reality
会议论文
OAI收割
IET International Conference on Wireless Mobile and Multimedia Networks Proceedings, ICWMMN 2006,, Hangzhou, China, November 6, 2006 - November 9,2006
Jun, Ma
;
Hengjun, Zhu
;
Jianhua, Gong Source
收藏
  |  
浏览/下载:32/0
  |  
提交时间:2014/12/07
Recent advances in wireless communications and the hardware performance of handset devices make possible the combination of navigation technology with mobile virtual reality (MVR). In this paper
we describe a navigation method that uses intelligent avatar (IA) and been realized in a distributed architecture. In the method
complicated A* wayfinding algorithm is applied to obtain the set of smell points (SSP) on PC server (PCS)
thereafter handset client (HC) will receive the SSP via wireless network and create an IA to lead the user along the route controlled by the SSP. During navigation
the IA can apperceive the status of user's avatar in virtual environment regularly and then adjust its travel speed in order to complete harmoniously the navigation task for the user. Furthermore
the rendering of IA adopts the technology of dynamic impostor and the method of distributed rendering. In order to reduce the occupation of wireless network bandwidth
we present two methods and name them as levels of action (LOA) and simple texture compression.