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高速列车通过隧道时气动阻力特性的CFD仿真分析 期刊论文  OAI收割
中国铁道科学/CHINA RAILWAY SCIENCE, 2012, 卷号: 33, 期号: SUPPL.1, 页码: 33-38
作者:  
王一伟;  杨国伟;  黄晨光
收藏  |  浏览/下载:79/0  |  提交时间:2013/01/31
An improved algorithm to generate high quality progressive animation models (EI CONFERENCE) 会议论文  OAI收割
2010 International Conference on Biomedical Engineering and Computer Science, ICBECS 2010, April 23, 2010 - April 25, 2010, Wuhan, China
作者:  
Zhao J.;  Zhang S.
收藏  |  浏览/下载:25/0  |  提交时间:2013/03/25
In computer graphics  investigation has been made in many years in progressive models generation to alleviate the workload of visualization processing. However  most of the existing algorithms only focus on static meshes  and very little works are to deal with animation models. In this paper  we propose an improved method for generating progressive multiresolution animation models. By the method we first use a normal deviation parameter to improve the famous QEM method as our basic edge contraction metric to generate a base hierarchy. The sequence of the simplified models is generated progressively from the first frame to the last one. Based on the edge contraction sequence in the previous frame  the contraction order in the current frame is adjusted according to the deformation degree. We demonstrate that our method works efficiently and can generate better approximations with well-preserved features than previous methods. 2010 IEEE.  
Animated models coarsening with local area distortion and deformation degree control (EI CONFERENCE) 会议论文  OAI收割
International Conference on Image Processing and Pattern Recognition in Industrial Engineering, August 7, 2010 - August 8, 2010, Xi'an, China
作者:  
Zhang S.;  Zhao J.
收藏  |  浏览/下载:22/0  |  提交时间:2013/03/25
In computer graphics applications  mesh coarsening is an important technique to alleviate the workload of visualization processing. Compared to the extensive works on static model approximation  very little attentions have been paid to animated models. In this paper  we propose a new method to approximate animated models with local area distortion and deformation degree control. Our method uses an improved quadric error metric guided by a local area distortion measurement as a basic hierarchy. Also  we define a deformation degree parameter to be embedded into the aggregated quadric errors  so areas with large deformation during the animation can be successfully preserved. Finally  a mesh optimization process is proposed to further reduce the geometric distortion for each frame. Our approach is fast  easy to implement  and as a result good quality dynamic approximations with well-preserved sharp features can be generated at any given frame. 2010 SPIE.  
Multiresolution animated models generation based on deformation distance analysis (EI CONFERENCE) 会议论文  OAI收割
2009 International Conference on Computer Modeling and Simulation, ICCMS 2009, February 20, 2009 - February 22, 2009, Macau, China
Shixue Z.; Enhua W.
收藏  |  浏览/下载:61/0  |  提交时间:2013/03/25
In computer graphics  animated models have been widely used to represent time-varying data. Reducing the models complexly is a common way to overcome the rendering limitations. In this paper  2009 IEEE.  we propose an efficient method for generating multiresolution animated models based on deformation distance analysis. Our method obtains different LOD models by performing iterative edge contraction operations. We use deformation distance to analysis the deformation degree of the triangle planes during the whole animation  and define a deformation weight to be added to the aggregated edge contraction cost. Thus features in areas with large deformation can be preserved well. Besides  we propose a mesh optimization method for dynamic model sequence  which can efficiently improve the temporal coherence and reduce visual artifacts between adjacent frames. The results show our approach is efficient  easy to implement  and good quality animated approximations with well-preserved fine details can be generated at any given frame. copy  
An improved method for generating multiresolution animation models (EI CONFERENCE) 会议论文  OAI收割
2009 11th IEEE International Conference on Computer-Aided Design and Computer Graphics, CAD/Graphics 2009, August 19, 2009 - August 21, 2009, Huangshan, China
作者:  
Zhang S.
收藏  |  浏览/下载:36/0  |  提交时间:2013/03/25
In computer graphics  animated models are widely used to represent time-varying data. In this paper  we propose an improved method to generate multiresolution animation models. We use a curvature sensitive quadric error metric (QEM) criterion as our basic measurement  which can preserve local features on the surface. We append a deformation weight to the aggregated edge contraction cost for the whole animation to preserve areas with large deformation. At last  we introduce a mesh optimization method to deal with the animation sequence  which can efficiently improve the temporal coherence and reduce visual artifacts. The results show our approach is efficient  easy to implement  and good quality progressive animation models can be generated at any level of detail. 2009 IEEE.