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A dynamic ensemble learning with multi-objective optimization for oil prices prediction 期刊论文  OAI收割
RESOURCES POLICY, 2022, 卷号: 79
作者:  
Hao, Jun;  Feng, Qianqian;  Yuan, Jiaxin;  Sun, Xiaolei;  Li, Jianping
  |  收藏  |  浏览/下载:7/0  |  提交时间:2023/05/30
Multiresolution animated models generation based on deformation distance analysis (EI CONFERENCE) 会议论文  OAI收割
2009 International Conference on Computer Modeling and Simulation, ICCMS 2009, February 20, 2009 - February 22, 2009, Macau, China
Shixue Z.; Enhua W.
收藏  |  浏览/下载:61/0  |  提交时间:2013/03/25
In computer graphics  animated models have been widely used to represent time-varying data. Reducing the models complexly is a common way to overcome the rendering limitations. In this paper  2009 IEEE.  we propose an efficient method for generating multiresolution animated models based on deformation distance analysis. Our method obtains different LOD models by performing iterative edge contraction operations. We use deformation distance to analysis the deformation degree of the triangle planes during the whole animation  and define a deformation weight to be added to the aggregated edge contraction cost. Thus features in areas with large deformation can be preserved well. Besides  we propose a mesh optimization method for dynamic model sequence  which can efficiently improve the temporal coherence and reduce visual artifacts between adjacent frames. The results show our approach is efficient  easy to implement  and good quality animated approximations with well-preserved fine details can be generated at any given frame. copy  
An improved method for generating multiresolution animation models (EI CONFERENCE) 会议论文  OAI收割
2009 11th IEEE International Conference on Computer-Aided Design and Computer Graphics, CAD/Graphics 2009, August 19, 2009 - August 21, 2009, Huangshan, China
作者:  
Zhang S.
收藏  |  浏览/下载:36/0  |  提交时间:2013/03/25
In computer graphics  animated models are widely used to represent time-varying data. In this paper  we propose an improved method to generate multiresolution animation models. We use a curvature sensitive quadric error metric (QEM) criterion as our basic measurement  which can preserve local features on the surface. We append a deformation weight to the aggregated edge contraction cost for the whole animation to preserve areas with large deformation. At last  we introduce a mesh optimization method to deal with the animation sequence  which can efficiently improve the temporal coherence and reduce visual artifacts. The results show our approach is efficient  easy to implement  and good quality progressive animation models can be generated at any level of detail. 2009 IEEE.