中国科学院机构知识库网格
Chinese Academy of Sciences Institutional Repositories Grid
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浏览/检索结果: 共9条,第1-9条 帮助

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3D Face Reconstruction and Gaze Tracking in the HMD for Virtual Interaction 期刊论文  OAI收割
IEEE TRANSACTIONS ON MULTIMEDIA, 2023, 卷号: 25, 页码: 3166-3179
作者:  
Chen, Shu-Yu;  Lai, Yu-Kun;  Xia, Shihong;  Rosin, Paul L.;  Gao, Lin
  |  收藏  |  浏览/下载:23/0  |  提交时间:2023/12/04
System Performance and Empathetic Design Enhance User Experience for Fault Diagnosis Expert System 会议论文  OAI收割
Virtual Event, July 24–29, 2021
作者:  
Li Lin;  Xiaoyue Pang;  Jingyu Zhang;  Xianghong Sun;  Liang Zhang
  |  收藏  |  浏览/下载:42/0  |  提交时间:2021/06/15
A Unified Video Recommendation by Cross-Network User Modeling 期刊论文  OAI收割
ACM TRANSACTIONS ON MULTIMEDIA COMPUTING COMMUNICATIONS AND APPLICATIONS, 2016, 卷号: 12, 期号: 4, 页码: 1-24
作者:  
Yan, Ming;  Sang, Jitao;  Xu, Changsheng;  Hossain, M. Shamim
  |  收藏  |  浏览/下载:32/0  |  提交时间:2016/12/26
Using Physiological Measures to Evaluate User Experience of Mobile Applications 会议论文  OAI收割
Heraklion, GREECE, JUN 22-27, 2014
作者:  
Yao, L (Yao, Lin);  Liu, YF (Liu, Yanfang);  Li, W (Li, Wen);  Zhou, L (Zhou, Lei);  Ge, Y (Ge, Yan)
  |  收藏  |  浏览/下载:30/0  |  提交时间:2018/09/18
非用户模型-信息系统功能方法论 期刊论文  OAI收割
图书情报技术, 2011, 卷号: 27, 期号: 1, 页码: 46-51
作者:  
顾立平
收藏  |  浏览/下载:20/0  |  提交时间:2011/03/29
个性化交互设计的研究综述 期刊论文  OAI收割
现代图书情报技术, 2010, 卷号: 26, 期号: 11, 页码: 10-16
作者:  
顾立平;  顾立平
收藏  |  浏览/下载:36/0  |  提交时间:2010/12/22
Water Governance and Water Use Efficiency: The Five Principles of WUA Management and Performance in China1 期刊论文  OAI收割
JOURNAL OF THE AMERICAN WATER RESOURCES ASSOCIATION, 2010, 卷号: 46, 期号: 4, 页码: 665-685
作者:  
Wang, Jinxia;  Huang, Jikun(黄季焜)
收藏  |  浏览/下载:262/88  |  提交时间:2011/06/10
Empirical assessment of water management institutions in northern China SCI/SSCI论文  OAI收割
2010
Huang Q. Q.; Wang J. X.; Easter K. W.; Rozelle S.
收藏  |  浏览/下载:22/0  |  提交时间:2012/06/08
Study of navigation based on intelligent avatar with mobile virtual reality 会议论文  OAI收割
IET International Conference on Wireless Mobile and Multimedia Networks Proceedings, ICWMMN 2006,, Hangzhou, China, November 6, 2006 - November 9,2006
Jun, Ma; Hengjun, Zhu; Jianhua, Gong Source
收藏  |  浏览/下载:31/0  |  提交时间:2014/12/07
Recent advances in wireless communications and the hardware performance of handset devices make possible the combination of navigation technology with mobile virtual reality (MVR). In this paper  we describe a navigation method that uses intelligent avatar (IA) and been realized in a distributed architecture. In the method  complicated A* wayfinding algorithm is applied to obtain the set of smell points (SSP) on PC server (PCS)  thereafter handset client (HC) will receive the SSP via wireless network and create an IA to lead the user along the route controlled by the SSP. During navigation  the IA can apperceive the status of user's avatar in virtual environment regularly and then adjust its travel speed in order to complete harmoniously the navigation task for the user. Furthermore  the rendering of IA adopts the technology of dynamic impostor and the method of distributed rendering. In order to reduce the occupation of wireless network bandwidth  we present two methods and name them as levels of action (LOA) and simple texture compression.