中国科学院机构知识库网格
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A local feature based simplification method for animated mesh sequence (EI CONFERENCE) 会议论文  OAI收割
2010 2nd International Conference on Computer Engineering and Technology, ICCET 2010, April 16, 2010 - April 18, 2010, Chengdu, China
作者:  
收藏  |  浏览/下载:24/0  |  提交时间:2013/03/25
Although animated meshes are frequently used in numerous domains  only few works have been proposed until now for simplifying such data. In this paper  we propose a new method for generating progressive animated models based on local feature analysis and deformation area preservation. We propose the use of solid angle and height value for a non-hyperbolic vertex to define the local feature parameter. This local factor is embedded to the vertex quadric error matrix when calculating the edge collapse cost. In order to preserve the areas with large deformation  we add deformation degree weight to the aggregated quadric errors when computing the unified edge contraction sequence. Finally  a mesh optimization process is proposed to further reduce the geometric distortion for each frame. Our approach is fast  easy to implement  and as a result good quality dynamic approximations with well-preserved fine details can be generated at any given frame. 2010 IEEE.  
Animated models coarsening with local area distortion and deformation degree control (EI CONFERENCE) 会议论文  OAI收割
International Conference on Image Processing and Pattern Recognition in Industrial Engineering, August 7, 2010 - August 8, 2010, Xi'an, China
作者:  
Zhang S.;  Zhao J.
收藏  |  浏览/下载:22/0  |  提交时间:2013/03/25
In computer graphics applications  mesh coarsening is an important technique to alleviate the workload of visualization processing. Compared to the extensive works on static model approximation  very little attentions have been paid to animated models. In this paper  we propose a new method to approximate animated models with local area distortion and deformation degree control. Our method uses an improved quadric error metric guided by a local area distortion measurement as a basic hierarchy. Also  we define a deformation degree parameter to be embedded into the aggregated quadric errors  so areas with large deformation during the animation can be successfully preserved. Finally  a mesh optimization process is proposed to further reduce the geometric distortion for each frame. Our approach is fast  easy to implement  and as a result good quality dynamic approximations with well-preserved sharp features can be generated at any given frame. 2010 SPIE.  
An equal area conversion model for rasterization of vector polygons 期刊论文  OAI收割
SCIENCE IN CHINA SERIES D-EARTH SCIENCES, 2007, 卷号: 50, 期号: Suppl. 1, 页码: 169-175
作者:  
Zhou, Chenghu(周成虎)
收藏  |  浏览/下载:139/32  |  提交时间:2011/05/25
An equal area conversion model for rasterization of vector polygons SCI/SSCI论文  OAI收割
2007
作者:  
Yang L.
收藏  |  浏览/下载:31/0  |  提交时间:2012/06/08