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长春光学精密机械与物... [6]
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OAI收割 [15]
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期刊论文 [9]
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Study on Springback Behavior in Hydroforming of Micro Channels for a Metal Bipolar Plate
期刊论文
OAI收割
MATERIALS, 2024, 卷号: 17, 期号: 21, 页码: 20
作者:
Su, Zonghui
;
Xie, Wenlong
;
Xu, Yong
;
Li, Changsheng
;
Xia, Liangliang
  |  
收藏
  |  
浏览/下载:7/0
  |  
提交时间:2025/04/27
bipolar plate
springback
hydroforming
deformation degree
grain size
Evolution of mechanical parameters of Shuangjiangkou granite under different loading cycles and stress paths
期刊论文
OAI收割
JOURNAL OF ROCK MECHANICS AND GEOTECHNICAL ENGINEERING, 2024, 卷号: 16, 期号: 4, 页码: 1113-1126
作者:
Gu, Liangjie
;
Feng, Xia-Ting
;
Kong, Rui
;
Yang, Chengxiang
;
Xia, Yuelin
  |  
收藏
  |  
浏览/下载:28/0
  |  
提交时间:2025/06/27
Triaxial cyclic loading and unloading test
Stress path
Deformation modulus and elastic
deformation increment ratios
Fracture degree
Cohesion and internal friction angle
Y对无取向6.5%Si钢凝固组织、中温压缩变形和软化机制的影响
期刊论文
OAI收割
金属学报, 2023, 卷号: 59, 期号: 3, 页码: 399-412
作者:
李民
;
王继杰
;
李昊泽
;
邢炜伟
;
刘德壮
  |  
收藏
  |  
浏览/下载:105/0
  |  
提交时间:2024/01/08
non-oriented 6.5%Si electrical steel
Y
warm deformation
microstructure
ordered degree
work softening
无取向6.5%Si钢
Y
热压缩
微观组织
有序度
加工软化
An improved algorithm to generate high quality progressive animation models (EI CONFERENCE)
会议论文
OAI收割
2010 International Conference on Biomedical Engineering and Computer Science, ICBECS 2010, April 23, 2010 - April 25, 2010, Wuhan, China
作者:
Zhao J.
;
Zhang S.
收藏
  |  
浏览/下载:55/0
  |  
提交时间:2013/03/25
In computer graphics
investigation has been made in many years in progressive models generation to alleviate the workload of visualization processing. However
most of the existing algorithms only focus on static meshes
and very little works are to deal with animation models. In this paper
we propose an improved method for generating progressive multiresolution animation models. By the method we first use a normal deviation parameter to improve the famous QEM method as our basic edge contraction metric to generate a base hierarchy. The sequence of the simplified models is generated progressively from the first frame to the last one. Based on the edge contraction sequence in the previous frame
the contraction order in the current frame is adjusted according to the deformation degree. We demonstrate that our method works efficiently and can generate better approximations with well-preserved features than previous methods. 2010 IEEE.
Optimal multiresolution dynamic models generation based on triangle importance (EI CONFERENCE)
会议论文
OAI收割
2nd International Conference on Image Analysis and Signal Processing, IASP'2010, April 12, 2010 - April 14, 2010, Xiamen, China
作者:
Zhao J.
;
Zhang S.
收藏
  |  
浏览/下载:41/0
  |  
提交时间:2013/03/25
In this paper
we propose an efficient method to generate optimal multiresolution dynamic models. By the method
we define the triangle importance degree as a weight parameter to be embedded to the edge contraction cost
so the new metric can not only measure distance error but also reflect geometric variation of local areas. A deformation degree weight is appended to the aggregated edge contraction cost for the whole animation
thus sharp features on areas with large deformation can be preserved. In addition
a process of mesh optimization and validity check can further alleviate the geometric distortion of the approximations. Our approach is efficient in operation
easy for implementation
and as a result high quality of dynamic approximations with well-preserved fine details can be generated at any given frame. 2010 IEEE.
A local feature based simplification method for animated mesh sequence (EI CONFERENCE)
会议论文
OAI收割
2010 2nd International Conference on Computer Engineering and Technology, ICCET 2010, April 16, 2010 - April 18, 2010, Chengdu, China
作者:
Wang B.
;
Wang B.
;
Zhao J.
;
Zhang S.
收藏
  |  
浏览/下载:47/0
  |  
提交时间:2013/03/25
Although animated meshes are frequently used in numerous domains
only few works have been proposed until now for simplifying such data. In this paper
we propose a new method for generating progressive animated models based on local feature analysis and deformation area preservation. We propose the use of solid angle and height value for a non-hyperbolic vertex to define the local feature parameter. This local factor is embedded to the vertex quadric error matrix when calculating the edge collapse cost. In order to preserve the areas with large deformation
we add deformation degree weight to the aggregated quadric errors when computing the unified edge contraction sequence. Finally
a mesh optimization process is proposed to further reduce the geometric distortion for each frame. Our approach is fast
easy to implement
and as a result good quality dynamic approximations with well-preserved fine details can be generated at any given frame. 2010 IEEE.
Animated models coarsening with local area distortion and deformation degree control (EI CONFERENCE)
会议论文
OAI收割
International Conference on Image Processing and Pattern Recognition in Industrial Engineering, August 7, 2010 - August 8, 2010, Xi'an, China
作者:
Zhang S.
;
Zhao J.
收藏
  |  
浏览/下载:33/0
  |  
提交时间:2013/03/25
In computer graphics applications
mesh coarsening is an important technique to alleviate the workload of visualization processing. Compared to the extensive works on static model approximation
very little attentions have been paid to animated models. In this paper
we propose a new method to approximate animated models with local area distortion and deformation degree control. Our method uses an improved quadric error metric guided by a local area distortion measurement as a basic hierarchy. Also
we define a deformation degree parameter to be embedded into the aggregated quadric errors
so areas with large deformation during the animation can be successfully preserved. Finally
a mesh optimization process is proposed to further reduce the geometric distortion for each frame. Our approach is fast
easy to implement
and as a result good quality dynamic approximations with well-preserved sharp features can be generated at any given frame. 2010 SPIE.
A new algorithm to approximate deforming models based on torsion detection (EI CONFERENCE)
会议论文
OAI收割
2010 6th International Conference on Wireless Communications, Networking and Mobile Computing, WiCOM 2010, September 23, 2010 - September 25, 2010, Chengdu, China
作者:
Zhang S.
;
Wang G.
收藏
  |  
浏览/下载:48/0
  |  
提交时间:2013/03/25
In this paper
we propose a new method to approximate deforming models based on torsion detection. We propose the use of surface torsion to represent local features on the original model
and consider it as an additional weight factor when calculating the edge contraction cost during the simplification process. The approximations of the original deforming models are generated progressively from the first frame to the last one. Based on the edge contraction sequence in the previous frame
the contraction order in the current frame is adjusted according to the deformation degree. Our approach is fast
easy to implement
and as a result good quality approximations with well-preserved fine details can be generated at any given frame. 2010 IEEE.
基于时变纹元的真实感草地枯萎模拟
期刊论文
OAI收割
软件学报, 2010, 卷号: 21, 期号: 9, 页码: 2224-2236
焦少慧
;
杨刚
;
吴恩华
  |  
收藏
  |  
浏览/下载:61/0
  |  
提交时间:2011/05/23
时变纹元
纹元变形
点模型
物理-生物模型
时变度time-varying texel
texel deformation
point-based model
physical-biological model
weathering degree
Multiresolution animated models generation based on deformation distance analysis (EI CONFERENCE)
会议论文
OAI收割
2009 International Conference on Computer Modeling and Simulation, ICCMS 2009, February 20, 2009 - February 22, 2009, Macau, China
Shixue Z.
;
Enhua W.
收藏
  |  
浏览/下载:84/0
  |  
提交时间:2013/03/25
In computer graphics
animated models have been widely used to represent time-varying data. Reducing the models complexly is a common way to overcome the rendering limitations. In this paper
2009 IEEE.
we propose an efficient method for generating multiresolution animated models based on deformation distance analysis. Our method obtains different LOD models by performing iterative edge contraction operations. We use deformation distance to analysis the deformation degree of the triangle planes during the whole animation
and define a deformation weight to be added to the aggregated edge contraction cost. Thus features in areas with large deformation can be preserved well. Besides
we propose a mesh optimization method for dynamic model sequence
which can efficiently improve the temporal coherence and reduce visual artifacts between adjacent frames. The results show our approach is efficient
easy to implement
and good quality animated approximations with well-preserved fine details can be generated at any given frame. copy