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长春光学精密机械与物... [1]
长春应用化学研究所 [1]
软件研究所 [1]
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OAI收割 [3]
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会议论文 [2]
期刊论文 [1]
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2015 [1]
2009 [1]
2005 [1]
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Warm White Light Emitting Diodes with Gelatin-Coated AgInS2/ZnS Core/Shell Quantum Dots
期刊论文
OAI收割
acs applied materials & interfaces, 2015, 卷号: 7, 期号: 50, 页码: 27713-27719
作者:
Kang,Xiaojiao
;
Yang,Yanchun
收藏
  |  
浏览/下载:27/0
  |  
提交时间:2016/05/04
COLOR RENDERING INDEX
IN-S
AQUEOUS SYNTHESIS
SCALE SYNTHESIS
NANOCRYSTALS
EFFICIENT
PHOSPHOR
LEDS
EMISSION
QUALITY
Multiresolution animated models generation based on deformation distance analysis (EI CONFERENCE)
会议论文
OAI收割
2009 International Conference on Computer Modeling and Simulation, ICCMS 2009, February 20, 2009 - February 22, 2009, Macau, China
Shixue Z.
;
Enhua W.
收藏
  |  
浏览/下载:65/0
  |  
提交时间:2013/03/25
In computer graphics
animated models have been widely used to represent time-varying data. Reducing the models complexly is a common way to overcome the rendering limitations. In this paper
2009 IEEE.
we propose an efficient method for generating multiresolution animated models based on deformation distance analysis. Our method obtains different LOD models by performing iterative edge contraction operations. We use deformation distance to analysis the deformation degree of the triangle planes during the whole animation
and define a deformation weight to be added to the aggregated edge contraction cost. Thus features in areas with large deformation can be preserved well. Besides
we propose a mesh optimization method for dynamic model sequence
which can efficiently improve the temporal coherence and reduce visual artifacts between adjacent frames. The results show our approach is efficient
easy to implement
and good quality animated approximations with well-preserved fine details can be generated at any given frame. copy
generation of stencil shadow volumes: avant-garde approaches
会议论文
OAI收割
2005 Pakistan Section Multitopic Conference, INMIC, Karachi, Pakistan, 40879
Fawad M.S.
;
Wang W.
;
Wu E.
;
Atika M.
  |  
收藏
  |  
浏览/下载:19/0
  |  
提交时间:2011/07/28
3D engines
3D games
animation industries
avant-garde approaches
gaming industries
graphic hardware compatibility
rendering quality
stencil shadow volumes
computer animation
computer games
rendering (computer graphics)
solid modelling