中国科学院机构知识库网格
Chinese Academy of Sciences Institutional Repositories Grid
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CAS IR Grid
机构
地理科学与资源研究所 [5]
软件研究所 [4]
计算技术研究所 [1]
长春光学精密机械与物... [1]
中国科学院大学 [1]
武汉岩土力学研究所 [1]
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采集方式
OAI收割 [12]
iSwitch采集 [1]
内容类型
期刊论文 [7]
会议论文 [4]
SCI/SSCI论文 [2]
发表日期
2025 [1]
2018 [2]
2011 [3]
2010 [2]
2009 [1]
2006 [3]
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学科主题
Geography [1]
Physical; ... [1]
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The Evolution of Global Surface Ammonia Concentrations during 2001-2019: Magnitudes, Patterns, and Drivers
期刊论文
OAI收割
ENVIRONMENTAL SCIENCE & TECHNOLOGY, 2025, 卷号: 59, 期号: 10, 页码: 5066-5079
作者:
Ma, Jiageng
;
Shi, Hao
;
Zhu, Yingjie
;
Li, Rui
;
Wang, Shaoqiang
  |  
收藏
  |  
浏览/下载:10/0
  |  
提交时间:2025/04/21
global surface ammonia concentration
Box-Cox transformation
scale-adaptive rotating quadtree
machine learning
nitrogen fertilizer application
Quadboost: A Scalable Concurrent Quadtree
期刊论文
OAI收割
IEEE TRANSACTIONS ON PARALLEL AND DISTRIBUTED SYSTEMS, 2018, 卷号: 29, 期号: 3, 页码: 673-686
作者:
Zhou, Keren
;
Tan, Guangming
;
Zhou, Wei
  |  
收藏
  |  
浏览/下载:33/0
  |  
提交时间:2019/12/10
Concurrent data structures
quadtree
continuous find
decoupling
LCA
An h-adaptive numerical manifold method for solid mechanics problems
期刊论文
OAI收割
SCIENCE CHINA-TECHNOLOGICAL SCIENCES, 2018, 卷号: 61, 期号: 6, 页码: 923-933
作者:
Yu ChangYi
;
Liu Feng
;
Xu Ying
  |  
收藏
  |  
浏览/下载:26/0
  |  
提交时间:2020/04/08
numerical manifold method (NMM)
adaptive analysis
quadtree meshes
mean value coordinates
cover refinement
VGIS-COLLIDE: an effective collision detection algorithm for multiple objects in virtual geographic information system
SCI/SSCI论文
OAI收割
2011
Luo F. X.
;
Zhong E. S.
;
Cheng J. L.
;
Huang Y. F.
收藏
  |  
浏览/下载:22/0
  |  
提交时间:2012/06/08
collision detection
multiple objects
quadtree
VGIS
VGIS-COLLIDE: an effective collision detection algorithm for
期刊论文
OAI收割
International Journal of Digital Earth, 2011, 卷号: 4, 期号: 1, 页码: 65-77
Luo Feixiong
;
Zhong Ershun
;
Cheng Junlai
;
Huang Yuefeng
收藏
  |  
浏览/下载:134/21
  |  
提交时间:2011/03/04
collision detection
multiple objects
quadtree
VGIS
VGIS-COLLIDE: an effective collision detection algorithm for multiple objects in virtual geographic information system
期刊论文
OAI收割
INTERNATIONAL JOURNAL OF DIGITAL EARTH, 2011, 卷号: 4, 期号: 1, 页码: 65-77
作者:
Zhong, Ershun(钟耳顺)
收藏
  |  
浏览/下载:302/75
  |  
提交时间:2011/06/10
collision detection
multiple objects
quadtree
VGIS
A lossless compression algorithm for sar amplitude imagery based on modified quadtree coding of bit plane
期刊论文
iSwitch采集
Ieee geoscience and remote sensing letters, 2010, 卷号: 7, 期号: 4, 页码: 723-726
作者:
Pan, Zhigang
;
Gao, Xin
;
Sun, Xiumin
;
Song, Hongmei
收藏
  |  
浏览/下载:55/0
  |  
提交时间:2019/05/10
Bit-plane coding
Lossless compression
Quadtree coding
Synthetic aperture radar (sar)
Equal arc ratio projection and a new spherical triangle quadtree model
SCI/SSCI论文
OAI收割
2010
作者:
Yuan W.
收藏
  |  
浏览/下载:14/0
  |  
提交时间:2012/06/08
global grid
spherical triangle quadtree
coordinate
translation
equal-area partition
equal-shape partition
Compression of hyper-spectral images based on quadtree partitioning (EI CONFERENCE)
会议论文
OAI收割
2009 2nd IEEE International Conference on Computer Science and Information Technology, ICCSIT 2009, August 8, 2009 - August 11, 2009, Beijing, China
作者:
Zhang W.
;
Zhang W.
收藏
  |  
浏览/下载:42/0
  |  
提交时间:2013/03/25
The paper analyzes the characteristic features of hyper-spectral image and presents a compression of hyperspectral images based on quadtree partitioning. Quadtree partition is used to get the mean image of the whole image and the significant correlation of image can be decorrelated by subtract the mean image from original image. The difference image is compressed by DCT and encoded with arithmetic code. Experiment show the algorithm is simple and easy to use in real-time image compressing. 2009 IEEE.
view-dependent refinement of multiresolution meshes using programmable graphics hardware
期刊论文
OAI收割
The Visual Computer, 2006, 卷号: 22, 期号: 6, 页码: 424-433
Ji Junfeng
;
Wu Enhua
;
Li Sheng
;
Liu Xuehui
  |  
收藏
  |  
浏览/下载:21/0
  |  
提交时间:2010/08/12
view-dependent multiresolution rendering
level of detail (LOD)
quadtree
texture atlas
graphics processing unit (GPU)